🍎

Falling Apples

A mechanics physics calculator — inspired by Newton's famous moment of clarity

Common Constants

g = 9.81 m/s² G = 6.674 × 10⁻¹¹ N·m²/kg² c = 3 × 10⁸ m/s 1 N = 1 kg·m/s² 1 J = 1 N·m
🏃

Final Velocity

v = u + at

Find final velocity given initial velocity, acceleration, and time.

Final Velocity (v)
📏

Displacement

s = ut + ½at²

Find how far an object travels in a given time.

Displacement (s)

Velocity from Displacement

v² = u² + 2as

Find final velocity without knowing time.

Final Velocity (v)
💥

Newton's Second Law

F = ma

Force equals mass times acceleration.

Force (F)
🌍

Weight / Gravitational Force

W = mg

Weight is the gravitational force on an object (g = 9.81 m/s² on Earth).

Weight (W)
🧱

Friction Force

f = μN

Friction force equals coefficient of friction times normal force.

Friction Force (f)
🏎️

Kinetic Energy

KE = ½mv²

Energy an object possesses due to its motion.

Kinetic Energy (KE)
🍎

Gravitational Potential Energy

PE = mgh

Energy stored by an object due to its height — like Newton's apple on its branch.

Potential Energy (PE)
🔧

Work Done

W = Fd·cos(θ)

Work done by a force over a displacement at angle θ.

Work Done (W)
🎱

Linear Momentum

p = mv

Momentum is the product of mass and velocity.

Momentum (p)
💢

Impulse

J = FΔt = Δp

Change in momentum equals force times time interval.

Impulse (J)
🔄

Perfectly Inelastic Collision

v' = (mu₁ + m₂u₂) / (m + m₂)

Two objects collide and move together after impact.

Combined Velocity after collision (v')
🚀

Projectile Motion

x = v₀cos(θ)·t  |  y = v₀sin(θ)·t − ½gt

Calculates range, max height, and time of flight for a projectile launched from ground level.

Results
🌰

Free Fall

h = ½gt²

Like Newton's apple — dropped from rest, how far does it fall?

Distance Fallen
📊

Average Velocity

v_avg = (u + v) / 2

Mean of initial and final velocity (constant acceleration only).

Average Velocity
📈

Average Acceleration

a = (v − u) / t

Rate of change of velocity over time.

Acceleration (a)
🛑

Stopping Distance

d = v² / (2a)

Distance needed to decelerate from velocity v to rest.

Stopping Distance (d)
🔵

Centripetal Acceleration

a_c = v² / r

Inward acceleration of an object in circular motion.

Centripetal Acceleration (a_c)
🌀

Centripetal Force

F_c = mv² / r

Net inward force required to maintain circular motion.

Centripetal Force (F_c)
🔄

Angular Velocity

ω = 2π / T

Rate of rotation in radians per second from period T.

Angular Velocity (ω)
↗️

Linear Speed from Angular Velocity

v = ωr

Convert rotational speed to linear (tangential) speed.

Linear Speed (v)
⏱️

Period of Revolution

T = 2πr / v

Time for one complete circular orbit.

Period (T)
🏔️

Time to Maximum Height

t = v₀ · sin(θ) / g

Time for a projectile to reach its peak height.

Time to Max Height (t)
🚗

Relative Velocity (1D)

v_rel = v₁ − v₂

Speed of object 1 as seen by object 2 along the same axis.

Relative Velocity (v_rel)